Final Fantasy VII Rebirth Patch 1.030 Introduces Multiple Progression, Display Fixes

A new Final Fantasy VII Rebirth patch is now live, introducing fixes for multiple issues, including a progression issue that prevented the completion of a Chapter 12 sidequest.

The game’s 1.030 patch fixes an issue that stopped progress in the “Can’t Stop Won’t Stop sidequest, which requires players to beat the high score in the G-Bike minigame, among other things. In the game’s previous version, a bug prevented the high score from being properly registered, making the quest impossible to complete.

The Final Fantasy VII Rebirth 1.030 patch notes, which are only available in Japanese at the time of writing, also confirm that a few other issues were fixed, including an issue that occurred in unspecified World Intel events, an issue that prevented additional Battle Simulator battles from being unlocked and some display bugs. You can find the Japanese patch notes here.

Final Fantasy VII Rebirth is now available on PlayStation 5 worldwide. You can learn more about the game by checking out Kai’s review.

If there’s one word to describe Final Fantasy VII Rebirth, it would be ambitious. Tetsuya Nomura, Kazushige Nojima, and the rest of Creative Business Unit I at Square-Enix have turned what is merely the remainder of Final Fantasy VII’s Disc One upon leaving Midgar into a 100-hour-long epic. Moments of distracted exploration throughout the massive wide-open environments are often bookended with more linear story segments that balance comedy and somber moments. Players will feel more intimately engrossed with the story of those chosen by the planet and routinely have their fond memories of playing the original tickled with delight.

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